Role: Lead artist (illustration, animation, UI)
Taptiles Saga is a Facebook saga-style game based on Arkadium's popular Mahjongg Dimensions game mechanic. The goal was to translate the fast paced reflex gameplay into a thoughtful and slower paced puzzle adventure. My main role in the game was to create the game-world map with distinct regions, while helping to establish the art style in the process. Other contributions include creating gameplay backdrops, effects animations, and various UI elements. |
Below: The world of Taptiles Saga!
Below: Detail shots of map